-- GENERATED SPELL FOR [Bloodscalp Tiger] --


function spell0_698(pUnit, Event) --@Enrage,Self--
pUnit:FullCastSpellOnTarget(8599,pUnit)
pUnit:RegisterEvent('Sorts_698', 653, 1)
end

function Sorts_698(pUnit, Event)
local choix_sorts_698 = math.random(0, 0)
if choix_sorts_698 == 0 then
pUnit:RegisterEvent('spell0_698', 1, 1)
end
end

function mob698_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_698', math.random(1500, 3000), 1)
end

function mob698_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob698_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob698_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(698, 1, 'mob698_Action')
RegisterUnitEvent(698, 2, 'mob698_Leave')
RegisterUnitEvent(698, 3, 'mob698_Kill')
RegisterUnitEvent(698, 4, 'mob698_Die')
